A wizard who has leveled up one too many times (art by Erol Otus) |
Wednesday, July 29, 2020
Earning Rewards
Monday, July 20, 2020
Casting Spells
A sorcerer who has suffered from numerous spell catastrophes (art by Russ Nicholson) |
- Spellcasters specialize in certain types of spells: schools, circles, domains, whatever. They are proficient in casting those spells. They can cast other spells, but not as well.
- During every full rest (a rest spent in a safe haven), a caster can memorize a number of spells equal to their level.
- When they wish to cast a spell, they roll a d20 and add their INT bonus (and caster level / 2 if it's from their favored school), trying to exceed 10 plus the level of the spell.
- If they succeed, they cast the spell and remember the steps to cast it again.
- If they fail, they still cast the spell, but forget how to cast it again.
- A natural 1 results in bad news: everything goes bottoms up. The casting fails miserably and the caster suffers a catastrophe.
- If the spell requires an attack or contested roll, use the result of the d20 roll as the attack roll.
Thursday, July 16, 2020
Discovering New Worlds
A ship spotting a randomly generated coast |
1 The sea lies to the …
1 South
2 Southeast
3 Southwest
4 West
5 East
6 Roll again
2 Just offshore you’ll find ...
1 A single large island
2 A long cape
3 Dangerous small rocky islands
4 A deep, cold ocean trench
5 A stretch of tidal flats
6 Barrier islands
3 The coastline is dominated by …
1 Numerous inlets and rocky bays
2 Coastal cliffs
3 A large river delta
4 Tidal lowlands
5 Long sandy beaches
6 Protected harbors
4 The lands along the coast are …
1 Heavily forested
2 Mountainous or rocky
3 Disease-ridden and swampy
4 Dotted with rolling hills
5 Modified by civilization
6 Marked by signs of a disaster
5 Most of the population lives ...
1 As subsistence farmers
2 In the remnants of a lost colony
3 In a powerful metropolis
4 As nomadic hunter-gatherers
5 In hiding from dangers in the wilderness
6 Among ruins of an ancient civilization
6 The dominant culture of the area is made of …
1 Friendly colonists
2 Friendly natives
3 Opportunistic traders or missionaries
4 A diverse mix of indigenous folk and colonists
5 Colonial rivals
6 Hostile natives
7 This land is named for …
1 Magic phenomena
2 An indiginous settlement
3 The dominant water feature
4 The major flora or fauna of the area
5 The dominant terrain
6 A historical or religious figure
8 The climate tends to be …
1 Cool but sunny
2 Hot and humid
3 Temperate
4 Rainy or cloudy
5 Dry with a wet season
6 Harsh and unforgiving
9 The best source of freshwater is …
1 A navigable river
2 A series of freshwater lakes
3 Cold natural springs
4 A large lake
5 Runoff streams
6 Rain
10 Food comes from …
1 Plentiful wild game
2 The sea
3 Local fruit or nut trees
4 Indigenous cultivation
5 Invasive crops from the Old Lands
6 Further inland
11 The people are experiencing …
1 An armed conflict
2 Mysterious disappearances
3 Famine or drought
4 Gluttony and moral decay
5 Social revolution
6 Lasting prosperity
12 The people most recently fought …
1 Each other or former allies
2 A nearby indigenous settlement during raids
3 A colonial expeditionary force
4 A large band of native settlements
5 A magically summoned army
6 Boredom. Peace reigns.